Health Points[]
Health Points (also known as "HP" for short) is the first statistic display. When a unit's hp drops to 0 they cannot longer attack. HP can be increased by passives and pets.
The unit with the highest HP stats is Kinen with PLACEHOLDER HP, the boss with the highest HP stats are Shadow Manami & Ryan (Lv.125) with 1,000,000 HP.
Attack[]
Attack is simply a stat that shows the amount of damage a unit can do. There are two types of attacks: Basic and Active. Basic attack is when a unit is unable to use MP(Mana Points) due to either cooldown or not enough MP. The Active skill is when a unit uses MP to deal even more damage (Or attack all enemies depending on the unit you're using) with the potential addition of debuffing enemies, buffing your team, or providing more MP for your team.
The unit with the highest attack stats is Shizu with PLACEHOLDER ATK, the boss with the highest ATK stats is Shadow Vinyl with 1500 ATK.
Defense[]
Defense (also know as "def" for short) is the third statistic display by a number followed by a percentage. Units's base defense can only be increased by getting duplicates of the units. Skills, passives and Pets can increased the whole team's defense.
Crit Rate[]
Critical Rate is the chance your units deal extra damage based on the multiplier of Critical Damage. In terms of battling mobs, 40% or higher is a good recommendation. Skills, passives and Pets can increased the whole team's crit rate.
Crit DMG[]
Critical Damage is the damage multiplier applied to basic attacks or active attacks. The numbers usually show a purple-ish number. Skills, passives and Pets can increased the whole team's crit damage.